![]() ![]() In what way do they get devalued if given again in latter days? Unless of course they are very particular to those very times?Ī: Some titles were given to players who have been part of the beta testers, and could have been won later, as rewards for participation in some event that's what Imotep wants to talk about… But that's not the point here either. Q: I am a bit confused about the titles of old. It's true that these popping tooltips can be embarrassing… But we're getting off topic. Q: Be able at one's convenience to enable/disable the tooltip which pop on the taskbars items (nor beautiful, nor useful) and also to disable the user channel, is that possible?Ī: Yes you send us a ticket about it. Q: What about the addition of a dynamic durability bar, which would reduce according, in real time, to the wear and tear of the item? Would that be easily built ? Same for old titles given again several years after their first award. And if rewards are interesting, they could attract more players in future events. Why organizing events whom you can get some rewards, if these are removed afterwards? These rewards are the little bonusses which make the difference whith the players who never participate to events. Imotep, 19:56 UTC I fully agree with Azileth. That is to say, if the 15th birthday events were not sufficiently prepared, that's because, as there are many things in progress, we have run out of time… But you ought to have a global vision of things. That you are disappointed, we understand it. There is nothing worse than looking at your belly button and saying "Everyone is happy".Ī: We have never said that, Azileth. Q: I don't really have any questions, but as a player-payer, I have to give feedback. The only fun was in renames.Ī: We are aware of the problems, but saying the game is no longer the one of yesteryear goes too far… Even if it is partly true (it has evolved quite a bit) :) I have been much disappointed of the flop, and by events themselves. I knows that's not very pleasant, but it has to be said. Q: I know olds days are gone, but, if I may, I would say the 15th birthday event is a failure. It has been removed as planned when we switch to the new server. Q: The flaming wood is no more in the special bag.Ī: That's normal. If you have some question, I am listening :) Lessons have been learned and a debriefing took place internally, to better anticipate future events. Ryzom's 15th anniversary certainly did not have the dimension it deserved, but the teams mobilized, in particular the Event team to animate this event, and the Infographics team to create the cake (Aileya) and the “confettis” effect (Xelios). As we also had to add the Ranger Camp which did not exist five years ago, we were limited in time. Ryzom gameplay hd code#What we didn't anticipate was that in five years the ARK has changed a lot, so we had to rewrite a number of scripts with the new code (thanks to PtitBill!). Tykus, 19:39 UTC In order not to put the current projects on hold for several weeks, we have chosen to reuse the 10th-Birthday island. ![]()
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